Raid Lead
- Character
- Mowanza
- Class / Spec / Role
- Druid - Feral/Guardian - Tank
How raiding works in <FTG> - our schedule, raid team, current prog, loot system, attendance expectations, standards, and what we expect from you.
6:30 PM Server / 8:30 PM Eastern
Invites go out early. Be online and ready before 6:15 PM server, or notify an officer if you're running late.
PvP fight nights, Kara alt runs, and other casual content happen outside these three nights — announced in Discord as they come up, not on a fixed schedule.
Raiders are FTG's established core raiders. They are expected to be dependable, prepared, capable of fulfilling their assigned role, receptive to feedback, and committed to the success of the team.
FTG is a focused-but-fun progression guild, not a hardcore, speedrunning, or parse-oriented guild. We expect players to learn mechanics, improve over time, and carry their share of the responsibility, not to play perfectly or top the meters every fight. Raiders are expected to:
Holding a core role does not guarantee a spot in every encounter or raid. Composition, attendance, performance, encounter requirements, and the needs of the team may affect roster decisions. Being benched is part of raiding; how a player responds matters.
New raiders complete FTG's three-week Trial Raider Evaluation Process. The trial assesses reliability, communication, preparation, performance, coachability, teamwork, and compatibility with FTG's approach to progression.
Completing the trial does not automatically guarantee a core spot. Leadership will review the player's overall readiness and determine whether to grant Raider status, extend the trial where appropriate, or conclude that the core role is not the right fit.
Existing raiders: Players who were raiding with FTG before this evaluation process was introduced will not be required to repeat a trial solely because the process is new. Leadership will establish their Raider status based on their demonstrated reliability, preparation, performance, teamwork, and overall contribution. Existing membership or tenure alone does not guarantee permanent core status, but the new process is intended to clarify expectations, not retroactively penalize players for rules that did not previously exist.
14/14 - Black Temple and Mount Hyjal cleared, farming for gear.
For boss-by-boss progression, individual and team parses, kill history, compositions, and detailed raid performance, see our Warcraft Logs guild page. WCL is the evidence for our raid history and results; we keep this page updated with our current progression and major milestones each tier, while WCL acts as the complete historical record of how we're performing. If you want to see raid history, how consistently we are, or dig into the numbers, that's the place to look.
View WarcraftLogsFTG uses a personal loot list plus loot council, managed through our TMB (thatsmybis), loot list tool.
We previously ran an EP/GP points system. That system has been temporarily retired in favor of exploring the list-and-council approach above - see the loot changelog for the full history of how our loot rules have evolved.
Roster is posted ahead of each raid. Sign up if you plan to attend, and notify an officer if you're running late or need to drop. We don't track a rigid attendance percentage - but repeated no-call/no-shows or early leaves do affect roster priority over time. Be online and ready 15 minutes before (raid starts 6:30 PM ST / 8:30 PM EST).
Come prepared: consumables, fully repaired gear, and a working knowledge of the fight before you're in it. If you're unsure, ask - preparation is required, we spend a great deal of time preparing and you should too.
Not required, but useful, especially if you're new or still dialing in your UI: see our recommended addons page.
Loot, attendance, and prep are covered above - for how members are expected to treat each other, communicate, and what happens when that doesn't go well, please see our Guild Rules for more info.